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2009 3-v-3 SOCCER RULES &
REGULATIONS
NEPA 3v3 Soccer Tournament
All games will be
governed by the F.I.F.A. Laws of the Game with the following
exceptions
PLAYER REGISTRATION:
All players must be registered on their respective team's
3-v-3 roster. Roster changes, substitutions and additions,
must be made before a team's first game is started. Any team
or player determined by the event director to have falsified
age or skill level will be dismissed from the tournament.
ALL PARTICIPANTS MUST CARRY PROOF OF AGE (VALID PLAYER PASS,
DRIVER'S LICENSE or BIRTH CERTIFICATE).
Teams will be placed into divisions based upon age, gender
and playing experience. Teams that span more than one age
group will be placed into the division of the oldest, most
experienced player on the team. Tournament coordinators will
make every effort to place teams into divisions with similar
players.
ROSTER CHANGES:
Roster changes must be made before a team's first game has
started. A coach or player may make changes, but they must
have all the appropriate paperwork. The person making the
change must have the Player Replacement Form filled out and
the player must meet the following criteria:
- Player has the appropriate travel papers
- Player has proof of age
- Player's birth date qualifies the player for the correct
age division
- Player's skill level qualifies the player for the
correct skills division
NUMBER OF PLAYERS:
Six is the maximum number of players on a team; three field
players and three substitutes (A team must have a minimum of
2 field players). Players may only play on (one) team per
division. There are no goalkeepers in 3-v-3. Coed teams must
have a minimum of one female player on the field at all
times. This only applies to adult teams. Teams that have
only one female will forfeit their remaining games if the
female participant is no longer able to compete.
SUBSTITUTIONS:
Substitutions may be made at any dead-ball situation,
regardless of possession. Teams must get the referee’s
permission and players are to enter and exit at mid-field.
There are no substitutions on the fly.
TEAM
UNIFORMS:
All players must wear jerseys/shirts during play and each
team must bring both a light and dark colored jersey/shirt.
If both teams are wearing the same color, a coin flip in
pool play will determine which team must change. In
playoffs, the higher seed will have the option. Numbers on
the jerseys are not required.
TOURNAMENT EQUIPMENT:
All players must wear shin guards. Any player without shin
guards will not be allowed to play. Teams are responsible
for providing game balls. Here are the following ball sizes
for each age group:
U6-U8: Size 3; U9-U12: Size
4; U13 and up: Size 5
FIELD
DIMENSIONS:
The playing field is 40 yards long by 30 yards wide.
THE
GOAL BOX:
The goal box, ten feet wide by six feet long, is directly in
front of the goal. There is no ball contact allowed within
the goal box, however, any player may pass through the goal
box. If the ball comes to rest in the goal box, a goal kick
is awarded regardless of who touched the ball last. Any part
of the ball or player's body on the line is considered in
the goal box and is an extension of such. If a defender
touches the ball in the goal box, a penalty kick is awarded
to the offensive team. If an offensive player touches the
ball within the goal box, a goal kick is awarded to the
defensive team. The goals are four feet high by eight feet
wide.
GAME
DURATION:
The game shall consist of two 12-minute halves separated by
a two minute halftime period OR the first team to reach 12
goals, whichever comes first. A game is considered official
if half of the game has been played. A coin toss will
determine direction and possession before the start of the
game. The team winning the coin toss will choose which goal
to defend and the other team will kick. Games tied after
regulation play shall end in a tie, except in the playoffs.
Games will start promptly at the scheduled start time. Teams
not present at game time will forfeit. Teams are responsible
for waiting until their seed for playoffs has been
determined. No timeouts in 3-v-3.
GOAL
SCORING:
A goal may only be scored from a touch (offensive or
defensive) within a team's offensive half of the field (Ball
must be completely on the offensive half of the field: Can
not be touching the mid-line).
PLAYOFF OVERTIME:
Shall consist of a 3-minute "golden goal" overtime period
with a coin toss to decide kickoff/direction. The first team
to score in overtime is the winner. If no team has scored in
the 3-minute overtime, the winner shall be decided by a
shootout. The three players from each team remaining on the
field at the end of the overtime period, will enter a
rotation of penalty kicks alternating teams with each kick,
with the higher scoring team winning after the first round.
If the score remains tied after the first round of penalty
kicks, the same 3 players will alternate in the same order
in a sudden death penalty kick format until one team scores
unanswered. If one team has received a red card during the
game and finishes with 2 players on the field, a remaining
roster player (other than the red carded player) may be
chosen to kick in the rotation of penalty kicks. If the
red-carded player is the last remaining roster player, one
of the two field players may kick twice.
FORFEITS:
Any team forfeiting two consecutive games in pool play will
be removed from the tournament. Any team forfeiting one game
in the playoffs will be removed from the tournament.
AWARDS:
Awards are given
to the winner and runner-up in each tournament division.
Qualification for the 3v3 Challenge National Championship is
based on playing age, with 1st and 2nd
place in each age group qualifying to play on to Challenge
Nationals in July.
THERE
ARE NO OFFSIDES IN 3-V-3 SOCCER.
NO
SLIDE TACKLING. (Players can slide for a ball if there is no contact/intent to contact
initiated. Ex. Player can slide for a ball that is going out
of bounds, if no other players are around).
FIVE
YARD RULE:
In all dead ball situations, including kickoffs, defending
players must stand at least five yards away from the ball.
If the defensive player's goal area is closer than five
yards, the ball shall be placed five yards from the goal
area in line with the place of penalty.
KICK-INS:
The ball shall be kicked into play from the sideline instead
of thrown in. Kick-ins are considered in play when the ball
is touched with a foot and moves. Example: The ball is
placed on the sideline. Player A touches the ball, with a
foot and it moves and Player B shoots or dribbles. A goal
can be scored from the scenario given.
INDIRECT KICKS:
All dead ball kicks (kick-ins, free kicks, kick-offs) are
indirect with the exception of corner kicks and penalty
kicks.
GOAL
KICKS:
May be taken from any point on the end line.
KICK-OFF:
Is an indirect kick and may be taken in any direction.
PENALTY KICKS:
Shall be awarded if, in the referee's opinion, a scoring
opportunity was nullified by an infraction (the infraction
does not automatically result in a red card). It is a direct
kick taken from the center of the midfield line with all
players behind the mid-field line and the player taking the
kick. This is a "dead-ball" kick. If a goal is not scored,
the defense obtains possession with a goal kick.
HAND
BALL CLARIFICATION:
In the opinion of the referee, deliberate handling of the
ball that denies the opposing team a goal or an obvious
goal-scoring opportunity will result in the following:
-a penalty kick will be awarded &
-the player committing the foul will be sent off and shown
a red card
CAUTIONED PLAYERS (YELLOW CARD):
Yellow cards will accumulate throughout the tournament.
Players that receive two yellow cards in one game will
result in a red card and will automatically be suspended for
their next game (no exceptions). Any player accumulating
three yellow cards during a tournament will automatically be
suspended for their next game (no exceptions).
PLAYER EJECTION (RED CARD):
Referees have the right to eject a player from the game for
continual disobedience or as a result of an incident that
warrants sending off. The team may then continue with their
remaining two, three or four players, however, if the player
receiving the red card was on the field of play, the team
must complete the entire game a player short. The player
receiving the red card will automatically be suspended for
their next game (no exceptions). Players that are red carded
need to leave the immediate playing area, including the fan
and team areas. If a team receives 2 red cards in the same
game, that team forfeits the game.
SCORING (IN POOL PLAY):
Games will be scored according to the following: 3 points
for a win; 1 point for a tie and 0 points for a loss.
TIEBREAKERS:
For teams that are tied in record, the following will be
used to determine seed or place finish. If one team
forfeited a game, they are the lower seed. (Teams with any
forfeits automatically lose all tiebreakers).
For teams tied in
record where one team received a forfeit, games against the
team that forfeited are disregarded when figuring the
tiebreaker. In pool play, ties between two or more teams
will be broken by (1) head-to-head results in games among
the tied teams; (2) goal difference in head-to-head games;
(3) goals against in head-to-head games; (4) goal difference
in pool play games; (5) goals against in pool play games;
(6) shootout.
Each tie-breaking criterion is carried out to the fullest in
determining the seeds in ties between three or more teams.
When one criterion establishes only a partial seeding in
ties between three or more teams, leaving remaining teams
tied, the tie-breaking process starts over with the (1)
criterion.
Two examples:
Example A
Team A 2-1 (Team A defeats Team B, 1-0)
Team B 2-1 (Team B defeats Team C, 2-0)
Team C 2-1 (Team C defeats Team A, 4-0)
(1) Head-to-head will not work because each team is 1-1
against the two opponents.
(2) Goal difference in head-to-head games produces: Team A =
-3; Team B = +1; Team C = +2. Criterion (2) determines all
three seeds: Team C is Seed 1, Team B is Seed 2 and Team A
is Seed 3.
Example B
Team A 2-1 (Team A defeats Team B, 1-0)
Team B 2-1 (Team B defeats Team C, 2-0)
Team C 2-1 (Team C defeats Team A, 3-0)
(1) Head-to-head will not work because each team is 1-1
against the two opponents.
(2) Goal difference in head-to-head games produces: Team A =
-2; Team B = +1; Team C = +1. Team A is Seed 3. With the
remaining two teams tied at +1, revert back to Criterion
(1).
(1) Team B beat Team C head-to-head. Team B is Seed 1. Team
C is Seed 2.
SHOOTOUTS
Each team designates three shooters to take one penalty kick
each from the midfield line with no defense. The winner of a
coin flip chooses whether to shoot first or second. Teams
alternate shots. If one team makes more shots in the first
three attempts, it is declared the winner.
If the shootout is tied after three rounds, it continues one
shot at a time with every available player from each team
shooting. If either team has a lead at the end of any round,
it is the winner.
Example:
Team A has four players and Team B has five players.
In the first three rounds, each team makes two shots.
The shootout proceeds to the fourth round where Team A's
remaining player make a shot. Team B has one of its two
remaining players shoot and that player scores.
In the fifth round, Team A returns to its first shooter who
misses. Team B's last shooter misses.
In the sixth round, Team A (second shooter in original
order) shoots and scores. Team B's first shooter goes again
and misses.
Team A is declared the winner.
TOURNAMENT DIRECTOR:
In the event of a misapplication of the official 3-v-3
Rules, the tournament director reserves the right to
overturn a referee decision. The event director has final
authority regarding all event disputes and issues.
SPORTSMANSHIP:
Players, coaches and spectators are expected to act in the
nature of good sportsmanship at all times. Fighting will not
be tolerated! Player's, coaches, and fans guilty of fighting
will be banned for the duration of the event. Abuse of the
referee, verbal or otherwise, will not be tolerated. The
field referee will have the authority to eject any offending
party. Any indication of such behavior by a player, coach or
parent will result in immediate removal from the tournament
site. We are all here to play soccer and have fun.
SITUATIONS OR OCCURRENCES THAT THESE RULES DO NOT ADDRESS
SHALL BE LEFT TO THE SOLE DISCRETION OF THE TOURNAMENT
DIRECTOR.
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